KNOW YOUR ENEMY
A downloadable game for Windows
As you watch TV at home in your living room, a peculiar instructional video appears to be broadcasting an unusual emergency. As you attempt to heed the warnings in the video, something attempts to enter your home...
This prototype was quickly put together for a weekly game dev class assignment (Prompt #3: Accompaniment). For this assignment, the piece of media I chose to have my game accompany is The THINK Principle from The Mandela Catalogue by Alex Kister. This indie horror web series quickly became one of my favorites, and I highly recommend that you check it out!
Credits: Video and imagery by Alex Kister. Game created by Tengku Hana Shafikah. Made in Unreal Engine.
Status | Prototype |
Platforms | Windows |
Rating | Rated 4.1 out of 5 stars (9 total ratings) |
Author | Tengku Hana Shafikah |
Genre | Survival |
Tags | Creepy, Horror, Point & Click, Short |
Download
Install instructions
Unzip the attached file and run the executable named 'KnowYourEnemy.exe'. You may be prompted to download additional Unreal Engine prerequisites in order to run this game (this will be handy for playing future UE4 games!). You may be warned by your anti-virus system when running the file since it is new, but you can safely ignore these. :)
Development log
- Update: Video Not Playing BugFeb 14, 2022
Comments
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When the lights turned off, my brain went: "WHAT DO I DO WHAT DO I DO WHA-"
I absolute love when a super short horror game manages to do world building, have cool gameplay and be creepy. Absolutely fantastic work. I’ve played a few games inspired by the Mandela Catalogue and I have to give it to you developers, every single one of them was super interesting and unique in its own way.
Creepy game. Great work!
Thank you so much for playing, I'm glad you enjoyed it!
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VERY COOL GAME LIKED IT
Thanks so much for playing, I'm happy you liked it!
Nicely done! Had trouble closing the windows but I think that might have been intentional behavior :) Really good combination of some FNAF-style mechanics with Mandela Catalogue theming. And nice job on the pacing as well.
Thank you so much for playing! And yes, there was something off about the windows (especially the right one), but I'm glad it somehow ended up as an extra challenge for players. :) I was definitely inspired by the FNAF series and strive to do better in implementing the mechanics in future games!
loved it
Thanks so much for playing!
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nice scary
Thanks so much for playing, I'm glad you liked it!
That was fun. I wish it went on longer. Check out the video (second game).
Thank you so much for playing, I'm glad you enjoyed it!
good prototype :) , the screen for me was always white , i had trouble to close the right window
for me as well ... i think there was a problem with playing the vid
It seems I did not include the video into the game's package when I first built it. I've fixed this so hopefully it should work now!
Thank you so much! Ah yes, it seems the video was not included in the package when I built it. I've fixed this so hopefully it should work now!
And regarding the right window: the hit box is a little wonky at the moment, so that's something I'll need to adjust! I found that clicking the very edges of the movable part of the window may work for now. :)
the video works well now :)